Battle Royale: Forward to the Past is a 2D physics based deathmatch that currently supports only local multiplayer and singleplayer vs AI, but the next major update, hopefully in a matter of weeks, will add online multiplayer as an option.
Each player has 3 attacks to choose from and the key bindings can be configured in the options screen. Also in the options screen you can switch between multiplayer and singleplayer modes. There's also the "debug" mode, that might help you learn to navigate in space and aim using gravity to your advantage, without worrying about HP and MP.
While FttP is a complete game, with four different endings (namely the 2 multiplayer ends that only show who won, the game over screen, and the victory sequence at the end of the AI mode), it's still a very short game that could use a lot of improvement, so I hope to hear some feedback from you! Should I work on multiplayer, or extend the single player mode? How do you feel about the game's difficulty? I'd love to hear your opinions and suggestions.
The game can be downloaded here:
windows | mac | linux | universal
All versions require Java 1.6 or later.
The universal package is slightly larger and to run it you may need to configure Java to run executable .jar files, but it should work on any desktop system.
Android support might come after online multiplayer is implemented.
This game is a part of My Little Gamedev Marathon. Check out other awesome (and not so awesome) games from this event and the previous one!