Howdy y'all!
Man, this took WAY longer than I expected, but it was worth it. I have a lot of new stuff for y'all here. By far, this is the biggest update so far.
Sunday, September 22, 2013
Nightfall hits the Third Beta!
Posted by
Night Breeze
at
12:07 AM
Nightfall hits the Third Beta!
2013-09-22T00:07:00-03:00
Night Breeze
Comments
Sunday, September 15, 2013
This is me right now
Working on Nightfall like crazy.
Posted by
Night Breeze
at
8:40 AM
This is me right now
2013-09-15T08:40:00-03:00
Night Breeze
Comments
Tuesday, September 10, 2013
Little updates!
Hey guys! What's up?
Quick update here, I just wanted to let you know I'm not dead, nor is the Nightfall project. I'm just going through some pretty heavy times in college, so I haven't got much time to work on other stuff (and programming a game takes a heck of a lot of time!). Besides, there's A LOT to do with Nightfall, since there are a huge lot of changes planned for the game.
Anyway, I got some time today and worked a little more on the game. I'll probably be working some more around the next few weeks.
Just a heads up for you all, guys!
Be sure to stay around, and see you later.
Cheers!
Thursday, August 22, 2013
Game Release: Drifter!
Hello there, folks!
Well, this here is not actually a SMG's game, but I was part of the development team on it and I'd love to share this with you all, guys! I was, actually, majorly just in charge of the map design, though. Those guys did pretty much all the heavy lifting there!
But anyway, I'm glad to share with you Drifter, "a sequel to Stroll and Derpy Buddy". I really hope you guys find it interesting, and I encourage you to go and check it out!
Here's the EQD post, with download links and more information: http://www.equestriadaily.com/2013/08/game-drifter.html
And thanks a lot for your time, folks!
Wednesday, August 14, 2013
Nightfall 2nd Beta Release is here!
Hello there!
First of all, thank you guys for all the feedback. All your opinions (and support as well!) really helps me a lot in the development of this game, and I'd like to thank you all for that.
Anyway! After many nights of hard work, I'm glad to bring you the second 'Beta Release' of Nightfall, fully equipped with potato power.
Sunday, August 11, 2013
Thursday, August 1, 2013
Nightfall BIG Updates (v1.67b)!
Hello there, folks!
So, the first beta of Nightfall was released a few days ago, and I think it went pretty good. Lots of people tried it out, and many of you gave me extremely helpful feedback, which helps me to make a better game for you all.
And actually, that's the reason for this post. I've updated the game a few times already, yep, but THIS update is quite big and I thought it deserved another post, as I changed plenty of stuff. I may keep updating the game if I think it's needed, and update this post as well (unless it's a BIG update, for which I'd make a new post entirely).
The complete changelogs (from v1.50b onwards) include:
- Enemies rebalanced.
- Player's attacks no longer damage friendly structures.
- 'Overall Endurance' upgrade (affects both structures HP and the player's energy).
- Trees no longer repel enemies, and only some of their attacks.
- It's now possible to replace structures you've collected without unlocking them.
- Enhanced flying system (and flying now costs energy).
- Wider building range.
- Longer days and shorter nights.
- Lower energy cost for stores.
- Changed 'enable/disable audio' key to F3.
- Changed 'enable/disable trees' key to F5.
- Added 'enable/disable particles' function (F6) to improve performance.
- Creative mode now features unlimited structures.
- Other minor changes and bug fixes.
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- Added lives system.
- Added difficulty system (easy mode).
- Added GUI buttons to access the menues.
- Yellow power-up doesn't stun bosses anymore.
- Added red power-up, which kills all common enemies nearby.
- Other minor changes and bug fixes.
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- Flying costs less energy.
- Pegasi can now double jump too.
The game still has only 10 nights for now, though, but they're much more fun to play than before.
So, anyway, go and check it out! You can find the download link in the Games section.
Thanks for your time, guys, and I hope you enjoy it! And remember, feedback is very appreciated.
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